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Tuesday, January 9, 2018

Speeding up Part Two! | Zimby Mojo | BoardGameGeek

http://ift.tt/2qPyjk4

Method 3: This is the same storyline as Method 2 but unpredictably rots away the Scroll Library. In this story, all the scrolls in the Scroll Library have been protected from decay by the King's blood mojo. When that blood mojo is no longer available, the scrolls begin to decay and rot away. This adds a new mechanism to wrap up: a) roll X=2d4, b) remove the bottom X-many scrolls in the discard pile from the game, c) remove the top X-many scrolls from the Scroll Library and place them on top of the discard pile. The game then ends when the Scroll Library is depleted (a la Method 1). Advantage: faster part 2 with random end timing; disadvantage, inability to play out longer strategies.
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the C2 wiki.

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